The Game Design Reader: A Rules of Play Anthology is a book written by Eric Zimmerman. The book has been published by the MIT Press and was available for purchase in 2005.
The book has been written by one of the most renowned names in the game industry. Therefore, it contains advice and information about each and every aspect of game design.
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The Game Design Reader: A Rules of Play Anthology Review:
The book is written in quite a unique way. It contains essays and case studies for the explanation of different rules of fame design. This book is a remarkable reference book for people who are studying game design in their study course.
Similarly, it is also a good read for general readers and game fans. The book contains 32 essays from different people associated with the game world. These people are game designer, game critics, anthropologists and media experts.
The essays deal with the major questions related to game design. The readers will learn what games actually are and how they are designed.
The relationship between games and culture is also brought to spotlight in the book. The book also teaches potential game designers about the art of creating games by introducing new forms of plays and coming up with unique game stories.
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The Game Design Reader: A Rules of Play Anthology Features:
- The book touches on all aspects related to game design including the social and cultural effects that games have on us.
- Essays from sociologist show how games teach the players about role-playing in a world that is far from real.
- There are 14 different topics mentioned in the book. They deal with the experience that players have while playing a game, the cultural aspects of gaming and game design and the overall process of game design.